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11 October 2013

October new book releases 2013

In a post-apocalyptic world controlled by alien invaders, two teens and a young girl with mysterious powers embark on a dangerous journey. What they find will change everything...

Earth has been conquered. An extraterrestrial race known as The Assembly has abducted the adult population, leaving the planet’s youth to fend for themselves. In this treacherous landscape, Holt, a bounty hunter, is transporting his prisoner Mira when they discover Zoey, a young girl with powerful abilities who could be the key to stopping The Assembly. As they make their way to the cavernous metropolis of Midnight City, the trio must contend with freedom fighters, mutants, otherworldly artifacts, pirates, feuding alien armies, and perhaps most perilous of all: Holt and Mira’s growing attraction to each other.

Midnight City is the breathtaking first novel in the Conquered Earth series, and a stunning work of imagination from debut author J. Barton Mitchell.


An all-new, edge-of-your seat adventure from James Dashner, the author of the New York Times bestselling Maze Runner series, The Eye of Mindsis the first book in The Mortality Doctrine, a series set in a world of hyperadvanced technology, cyberterrorists, and gaming beyond your wildest dreams . . . and your worst nightmares.

Michael is a gamer. And like most gamers, he almost spends more time on the VirtNet than in the actual world. The VirtNet offers total mind and body immersion, and it’s addictive. Thanks to technology, anyone with enough money can experience fantasy worlds, risk their life without the chance of death, or just hang around with Virt-friends. And the more hacking skills you have, the more fun. Why bother following the rules when most of them are dumb, anyway?

But some rules were made for a reason. Some technology is too dangerous to fool with. And recent reports claim that one gamer is going beyond what any gamer has done before: he’s holding players hostage inside the VirtNet. The effects are horrific—the hostages have all been declared brain-dead. Yet the gamer’s motives are a mystery.

The government knows that to catch a hacker, you need a hacker.
And they’ve been watching Michael. They want him on their team.
But the risk is enormous. If he accepts their challenge, Michael will need to go off the VirtNet grid. There are back alleys and corners in the system human eyes have never seen and predators he can’t even fathom—and there’s the possibility that the line between game and reality will be blurred forever.


When eighteen-year-old Hunter Jackson and his half sister, Ashlin, return to their dad’s for the first winter in years, they expect everything to be just like the warmer months they’d spent there as kids. And it is—at first. But Chance, the charismatic and adventurous boy who made their summers epic, is harboring deep secrets. Secrets that are quickly spiraling into something else entirely.

The reason they've never met Chance’s parents or seen his home is becoming clearer. And what the siblings used to think of as Chance's quirks—the outrageous stories, his clinginess, his dangerous impulsiveness—are now warning signs that something is seriously off.

Then Chance's mom turns up with a bullet to the head, and all eyes shift to Chance and his dad. Hunter and Ashlin know Chance is innocent...they just have to prove it. But how can they protect the boy they both love when they can’t trust a word Chance says?





Alone was the note Cade knew best. It was the root of all her chords.

Seventeen-year-old Cade is a fierce survivor, solo in the universe with her cherry-red guitar. Or so she thought. Her world shakes apart when a hologram named Mr. Niven tells her she was created in a lab in the year 3112, then entangled at a subatomic level with a boy named Xan.
Cade’s quest to locate Xan joins her with an array of outlaws—her first friends—on a galaxy-spanning adventure. And once Cade discovers the wild joy of real connection, there’s no turning back.

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